Mr. Daniel Boldrin is a teacher who is currently finishing his second degree in Game Programming at George Brown. His interest in teaching game programming began in 2012 during his first Bachelor’s degree in System Analysis and Development, where he had the opportunity to mentor other students and participate in system accessibility scientific research.

Mr. Boldrin has participated in several web-system development projects focused on .NET Web Development for a few companies, where he developed his DevOps and Full-Stack experience extensively. He has a passion for video games since as a kid and has been teaching programming languages, game design, modeling, and animation since 2017.

His hobbies include playing the guitar, drawing sketches, and creating independent games.

Mr. Daniel Boldrin

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